Generate Unit Mix around Circulation
1. Draw a Custom Core (or upload it)
Enter the story view by double clicking on a story.
Draw a custom core using the wall tool (k).
Don't want to draw your core in Finch? Upload it from Rhino or Revit instead.

2. Assign a corridor
Select the custom core, and hit
Edit Unit
to enter the unit plan level.Draw space types using the wall or space divider tool, and create and assign
corridor
, elevator and stair space types.
A corridor
space type is required to run the algorithm around a custom core. Other space types that will block corridor access (such as elevators, stairs, etc) are recommended but not required.

3. Start the generation
A corridor
space type is required to run the algorithm around a custom core.
Select the areas you want to generate in (hold shift to select multiple) and hit
Generate Floor Plate
on theContext Menu
.The generation will begin to run.

By splitting the floor plate into sections by drawing dividing walls before generating, you can have localized control over your unit mix and optimization.
Need large apartments on the outer facade and smaller apartments optimized for daylight on the inner facade? Split the building into an outer and inner section by drawing walls, and run two generations. Request a large unit mix for the exterior section and a smaller unit mix optimized for facade/floor area ratio (daylight) for the interior section.
4. Input the Unit Mix
Input the desired
Unit Mix
in the upper left panel.Check the
Residential Unit Mix
accordion menu on the right panel to see if the units are hitting your requirements. Units that are outside of your ranges will be displayed in grey.Your
Residential Unit Mix
visualization ranges can be edited before, during and after generation.

5. Control which metrics the algorithm prioritizes
In the bottom left corner, interact with the algorithm weights to optimize for certain metrics.
Metrics with their sliders further to the right will be prioritized.

6. Assign to story
Once you are satisifed with the generation,
pause
the algorithm and hitAssign to Story
to bake it out.

7. Edit the results
Drag walls specific distances by typing the distance as you move.

Mirror walls using the
Mirror
icon (shift+m) that appears when walls are selected.

Align walls by dragging and holding shift.

Change wall widths by selecting a wall and inputting the new wall thickness in the
Context Menu
.


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