Generate Unit Mix around Circulation
Last updated
Last updated
There are a few different ways to work with the algorithms- check out this webinar to understand the use cases of each workflow.
Enter the story view by double clicking on a story.
Draw a custom core using the wall tool (k).
To move walls specific distances, type in a number (mm) while dragging.
To copy walls specific distances, type in a number (mm) while dragging and then press alt.
Select the custom core, and hit Edit Unit
to enter the unit plan level.
Draw space types using the wall or space divider tool, and create and assign corridor
, elevator and stair space types.
A corridor
space type is required to run the algorithm around a custom core. Other space types that will block corridor access (such as elevators, stairs, etc) are recommended but not required.
The floor plate algorithm uses the corridor
space type to ensure that each apartment has entry access.
A corridor
space type is required to run the algorithm around a custom core.
Select the areas you want to generate in (hold shift to select multiple) and hit Generate Floor Plate
on the Context Menu
.
The generation will begin to run.
By splitting the floor plate into sections by drawing dividing walls before generating, you can have localized control over your unit mix and optimization.
Need large apartments on the outer facade and smaller apartments optimized for daylight on the inner facade? Split the building into an outer and inner section by drawing walls, and run two generations. Request a large unit mix for the exterior section and a smaller unit mix optimized for facade/floor area ratio (daylight) for the interior section.
The more iterations that run, the more accurate the result will become.
Input the desired Unit Mix
in the upper left panel.
Check the Residential Unit Mix
accordion menu on the right panel to see if the units are hitting your requirements. Units that are outside of your ranges will be displayed in grey.
Your Residential Unit Mix
visualization ranges can be edited before, during and after generation.
Users can continously change parameters to interact with the algorithm throughout the generation process.
In the bottom left corner, interact with the algorithm weights to optimize for certain metrics.
Metrics with their sliders further to the right will be prioritized.
Once you are satisifed with the generation, pause
the algorithm and hit Assign to Story
to bake it out.
Finch is a complete editing tool. All generated plans can be fully edited and customized.
Drag walls specific distances by typing the distance as you move.
Mirror walls using the Mirror
icon (shift+m) that appears when walls are selected.
Align walls by dragging and holding shift.
Change wall widths by selecting a wall and inputting the new wall thickness in the Context Menu
.
Like one half of the floor plate but not the other? Finch can generate in sections!
Delete the unwanted walls and run the algorithm again in the new section, or draw your own sections using the wall tool.